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Promod4 v4.20 Released
Promod4 v4.20 Released
Posted by SmellyMoss on Jan 5th 2009 15:17
Promod4 have released Promod v4.20 only days after releasing v4.10 to the public. The newest feature to the mod is the ability to edit the graphics of the game via visibility and texture settings.
Other changes in this latest release include:
- Improved voice menu enabling new features/functions
- Promod Graphics toggleable (Guide on how to use properly below)
- Fullbright toggle
- FOV toggle
- Saturation toggle
- Texture filtering toggle
- Lag issues resolved from 4.10
- Can't plant during time-outs anymore
- Fixed head bob after plant
- Full integration into source code offering smoother gameplay
- Few surprises for people who use naughty commands that can't be forced :P
v4.10 saw several changes, mainly weapons re-balancing:
- Grenade damage radius reduced by 10%
- Improved map visibility
- Removed forcing "FPS" dvar "r_smc_enable 0", smart shader cache is now optional
- Backlot car bug & noise fixed
- Game physics reduced
- Overall 5-10% FPS increase
- Every map less saturated (See Notes)
- Promod version title's changed
- SMG's have been re-balanced (revision 3)
- AK74u increased damage at medium range (revision 3)
- MP5 Sniping has been removed
- Improved SMG hitbox
You can download the lastest version here on Enemy Down: ProMod v4.20

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