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There's a Killer on the Road: 'Borderlands' Preview
Posted by Dekko on May 13th 2009 12:37
Stars shine so clearly in the desert as there is little pollution from the edifice of Mankind, from smog to light saturation, the desert is devoid of all such mucky muck and the stars appear closer, brighter & all together more spectacular, for Nature appears at its best when we're not around, monsters that we are.
Well now imagine a whole planet of desert and think of admiring the constellations. Sadly they'll be little time for star gazing on this planet for the game I am slowly & painfully linking too isn't Animal Crossing: City Folk but rather the newest box of blast from those lush bang smiths Gearbox Software; Borderlands.
Borderlands promises the best player customization in the biz with the promise/dev blurb being hundreds of thousands of variations for your weapons thus offering that many 'new' types of bang bang for your buck, meaning lots of guns.
Also these customization options apply to any vroom vroom cars you might so happen to have, with these you have the option of vehicular combat & gun play gameplay depth. The game features a groundbreaking, or se we hope, content generation system allowing for near-endless variety in weapons, item drops and character customization.
Borderlands allows for multiple players to share the same game experience simultaneously online in co-op gameplay. Players can freely join or leave each other's games at anytime, or choose to play in the full single-player mode.
The press release says that these features, along with 'a rich and deep fiction that touches upon the mysteries buried beneath the surface of a danger-filled planet, combine to form a breakthrough experience that challenges the conventions of modern shooters'.
Well, that's quite a boast but things do look promising. Graphically there is a slight cel shaded look about the edges that pleases this old, worn eye ball of mine and I feel the game could be a truly involving experience.
• Gun Lust: Choose from an arsenal of hundreds of thousands of weapons, each with their unique manufacturers, specifications and advantages. A revolutionary new content generation system provides for near infinite tools of destruction
• Co-op Engineered Game Design: Borderlands is built from the ground-up to be an exciting and intuitive co-operative multiplayer experience that rewards players for executing advanced strategies and tactical maneuvers
• FPS Action Meets RPG Character Progression: Players earn experience and gain proficiency in a number of specialties as they do battle with enemies
• Intense Vehicular Combat: Get behind the wheel of and engage in intense vehicle-to-vehicle combat, complete with extensive damage modeling and spectacular explosions
• Next Big Original IP From Gearbox Software: Experience the action and creativity derived from the pedigree of one of gaming’s most innovative and respected developers.
We've heard a few of these promises before ('Too Human' springs too mind what with the action & RPG merger & it was a touch budget) but I hope this game delivers as, since its debut announcemnt the whole Mad Max-esque game world sticks in the mind with the thought of roaming the wastes growing ever more appealing, especially with that all wonderous co-op.
As we always say here at Enemy Down; only time will tell.