Help and FAQ Topics
- Help Contents
- ED Getting Started
- ED General PC Rules
- ED Wii Game Rules
- ED General Console Rules
- ED XBOX 360 Game Rules
- General Help
- ED Account Help
- X-Ray Gaming
- ED PC Game Rules
- ED PlayStation 3 Game Rules
- Enemy Down Changelog
- UKeSA Rules & FAQ
- UKeSA Prize Money
- UKeSA Recruitment
- Enemy Down Help
- General UKeSA Rules & Help
- About UKeSA
- Counter-Strike: Source
- Company of Heroes
- Day of Defeat
- Day of Defeat: Source
- World of Warcraft
- UKeSA Cups
- UKeSA Open Division
- UKeSA Championship
- UKeSA Premiership
- Halo 3
- Guitar Hero 3
- Gears of War 2
- Team Fortress 2
- Mario Kart Wii
- Forza Motorsport 2
- Warcraft 3
- Super Smash Brothers Brawl
- UKeSA Laws of Play
- Rainbow Six: Vegas 2 PS3
- Counter-Strike 1.6
- UKeSA Players
- UKeSA Game Selection
- FIFA 09 PC
- FIFA 09 PS3
- FIFA 09 360
- Call of Duty 4: PC
- Call of Duty 4: X360
- Call of Duty 4: PS3
- Rainbow Six: Vegas 2 360
- UKeSA Sponsorship
- Counter-Strike: Condition Zero
- UKeSA Disciplinary
- UKeSA Managers
- UKeSA Teams
- UKeSA Payments
- FIFA 09
- Pro Evolution Soccer
- UKeSA Code of Conduct
- ED Getting Started
FIFA 09 PC
FIFA PC Information
League Rules:
1. All general UKeSA & ED rules apply unless otherwise stated in this section. The UKeSA General Rules can be found here:
2. Only default International & Club teams may be used. No player created teams.
3. All matches should be played using the following match settings:
Private Session - Yes
Stadium - Any
Injuries - On
Offsides - On
Bookings - On
Half Length: 6 Minutes
Game Type: RANKED
Skill Level: ANY
DNF% (Did Not Finish): ANY
4. All matches must be played in full.
5. If a member of either team drops during the initial launch of the game, the game will be replayed. If a member of either team drops before the first half is completed, the match will be restarted. If a player has already dropped twice or the game is past the 1st half, that team automatically loses.
6. In each Match, it is required that one player from each side takes a photograph of the result. You can use any image capturing tool providing the picture is clear (Example, digital camera or mobile phone) Please have the time / date displayed on the image. The picture must be available if an admin or the UKeSA requests it. It is in your best interests to follow this crucial step when playing matches on ED & in UKeSA. Evidence that has been altered or resaved using photo editing software will not be accepted.
7. Players are not allowed to glitch by using a defender to head the ball to the keeper and go back and forth repeatedly. Players found to abusing this will automatically forfeit. Players may pass the ball between defenders and the keeper strategically.
8. Default wins are awarded as 1-0.
9. The scoring system will be as follows:
3 points for a win
1 point for a draw
0 points for a loss
Cup Rules:
1. All general UKeSA & ED rules apply unless otherwise stated in this section. The UKeSA General Rules can be found here:
2. Only default International & Club teams may be used. No player created teams.
3. All matches should be played using the following match settings:
Private Session - Yes
Stadium - Any
Injuries - On
Offsides - On
Bookings - On
Half Length: 6 Minutes
Game Type: RANKED
Skill Level: ANY
DNF% (Did Not Finish): ANY
4. All matches must be played in full.
5. If a member of either team drops during the initial launch of the game, the game will be replayed. If a member of either team drops before the first half is completed, the match will be restarted. If a player has already dropped twice or the game is past the 1st half, that team automatically loses.
6. In each Match, it is required that one player from each side takes a photograph of the result. You can use any image capturing tool providing the picture is clear (Example, digital camera or mobile phone) Please have the time / date displayed on the image. The picture must be available if an admin or the UKeSA requests it. It is in your best interests to follow this crucial step when playing matches on ED & in UKeSA. Evidence that has been altered or resaved using photo editing software will not be accepted.
7. Players are not allowed to glitch by using a defender to head the ball to the keeper and go back and forth repeatedly. Players found to abusing this will automatically forfeit. Players may pass the ball between defenders and the keeper strategically.
8. Default wins are awarded as 1-0.