Help and FAQ Topics
- Help Contents
- ED Getting Started
- ED General PC Rules
- ED Wii Game Rules
- ED General Console Rules
- ED XBOX 360 Game Rules
- General Help
- ED Account Help
- X-Ray Gaming
- ED PC Game Rules
- ED PlayStation 3 Game Rules
- Enemy Down Changelog
- UKeSA Rules & FAQ
- UKeSA Prize Money
- UKeSA Recruitment
- Enemy Down Help
- General UKeSA Rules & Help
- About UKeSA
- Counter-Strike: Source
- Company of Heroes
- Day of Defeat
- Day of Defeat: Source
- World of Warcraft
- UKeSA Cups
- UKeSA Open Division
- UKeSA Championship
- UKeSA Premiership
- Halo 3
- Guitar Hero 3
- Gears of War 2
- Team Fortress 2
- Mario Kart Wii
- Forza Motorsport 2
- Warcraft 3
- Super Smash Brothers Brawl
- UKeSA Laws of Play
- Rainbow Six: Vegas 2 PS3
- Counter-Strike 1.6
- UKeSA Players
- UKeSA Game Selection
- FIFA 09 PC
- FIFA 09 PS3
- FIFA 09 360
- Call of Duty 4: PC
- Call of Duty 4: X360
- Call of Duty 4: PS3
- Rainbow Six: Vegas 2 360
- UKeSA Sponsorship
- Counter-Strike: Condition Zero
- UKeSA Disciplinary
- UKeSA Managers
- UKeSA Teams
- UKeSA Payments
- FIFA 09
- Pro Evolution Soccer
- UKeSA Code of Conduct
- ED Getting Started
Counter-Strike: Source
CS:S Information
League Rules:
1. All general UKeSA & ED rules apply unless otherwise stated in this section. The UKeSA General Rules can be found here: General UKeSA Rules
2. All games will be played on a clan server, clans in the league must have their own server to play matches on.
3. Rescheduling is allowed but matches MUST be played BEFORE the following Monday. Clans MUST post in the match notes that a reschedule is requested. It is up to the teams involved to come to an agreement and post in the match notes the outcome of the reschedule. If no agreement is reached an admin will make a ruling. If a date is agreed and the match fixture is updated to reflect that new date then it is classed as the official date and any changes must be requested as a new reschedule.
4. The ED CSS MR15 config must be used, without exception. MR15 settings are 1:45 rounds and 10 second freeze time. The config can be found here: ED CSS MR15 Config
5. SourceTV must be present and recording a demo which is to be kept for a minimum of 7 days after the game and provided to the UKeSA, admins or the opposition on request.
6. All 30 rounds must be played, any team that leaves before the game has finished will lose the remaining rounds.
7. Default wins are 8 - 0 representing a half rounds victory.
8. The scoring system will be as follows:
3 points for a win
1 point for a draw
0 points for a loss
9. XAC is mandatory.
Cup Rules:
1. All general UKeSA & ED rules apply unless otherwise stated in this section. The UKeSA General Rules can be found here: General UKeSA Rules
2. All games will be played on Clans own servers. You must have your own server to apply.
3. The latest ED MR15 config must be used. MR15 settings are 1:45 rounds and 10 second freeze time. The config can be found here: ED CSS MR15 Config
4. SourceTV must be present and recording a demo which is to be kept for a minimum of 7 days after the game and provided to the UKeSA, admins or the opposition on request.
5. Knife-fights should be used to choose sides. Pistols should be kept and the bomb should be dropped at Terrorist spawn. If you fire a gun and hit a member of the opposite team then your side loses the knife-fight.
6. Taking advantages of map bugs is not allowed. Using these bugs will result in a minimum 2 rounds being deducted from the clans score and awarded to the other team for every offence, intentional or otherwise.
7. Bunnyhopping is allowed if both teams agree. A team must ask the opposition at the start of the game whether they agree to bunnyhopping. If they do not agree bunnyhopping is NOT allowed. If the question is not asked it is assumed bunnyhopping is NOT allowed.
8. In the event of a 15-15 draw, teams will play overtime which comprises of MR3 + 10k start money. Teams stay on the same side for the first round of overtime.
9. Defaults will be awarded as 16 - 0
10. XAC is mandatory.